Another year has passed and in 2009 promises an amazing round of games from each platform and we are likely to see mobile phone gaming finally crack the North American market (whether it is through a Symbian, RIM, Windows Mobile, Apple, or Andriod powered phone), but before we can look to 2009 we have to evaluate 2008 and see how it matches up to the so-called Best Year of Gaming; 2007.
2007 was a year where there was no shortage of quality on any platform. With the DS sporting heavy hitters like Zelda, Puzzle Quest, Hotel Dusk, and Contra 4, the PC reclaimed top honors with amazing experiences like Call of Duty 4, Bioshock, and Crysis, but the Xbox 360 was the platform that took the crown with some of the PC offerings as well as it crown jewel, Halo 3.
Not to be discounted, the Sony platforms could not be forgotten either with titles like Uncharted, God of War 2 and Syphon Filter: Logan's Shadow. With such a heavy field of courter vying for our attention, wh... More »
PC World's Matt Peckham shares fifteen reasons why PC gaming beats all today as follows, in summary:
1) PCs are scalable
2) PC games are endlessly manipulable
3) PCs ape consoles in emulation
4) PCs can be anywhere
5) keyboard and mouse beats all
6) PCs do gamepads
7) Consoles go kaplooey too
8) Consoles could vanish, but PCs will be around forever
9) PC games are stylistically unbounded
10) PCs are the creative heart of video gaming
11) PC games cost less
12) online PC matchmaking is free
13) piracy ain't just a PC problem
14) PCs excel at family-hotseat-group-play, too
15) PC displays trump living room displays
Feel free to comment below if you agree/disagree with them guys!
What follows is a comparison of the Biohazard 5 demos which were recently released for the Xbox 360 and the PlayStation 3.
What you should keep in mind when viewing the pictures below is that, as of the publishing of this article, the game still has three months of development time and any of the things you see below could very well be changed by the time the game is released.
Another thing you should note is that I took these shots through component video output on both consoles. Its common knowledge that the Xbox 360 has a sharper output that the PlayStation 3.
As with most multi-platform releases, it's standard practice for different platforms to be on different build releases as they are created. So while these two demos were released just a few weeks apart, it's very likely that one of them is using old assets and code, which may help explain some of the differences.
Also worth mentioning is the fact that you aren't viewing t... More »
Through Black Friday and Cyber Monday, we heard a lot about the phenomenal popularity of the Nintendo Wii this holiday season. But are shoppers also showing interest in the smaller cousins of the consoles: portable gaming systems? And who is winning that battle for consumer interest?
Sony PlayStation and Nintendo are the major players in this market - with the PSP and the DS, respectively. To get a read on how online interest in these two brands shaped up in 2008, I looked at portable gaming interest in 2008 on two major consumer electronics retailers’ Web sites, Best Buy (BBY) and Circuit City. Specifically, I tracked hardware and software for the PSP and DS and other legacy devices by these companies.
- The Nintendo portable devices have consistently generated more traffic than PlayStation across these two retailers’ sites.
- Interest in the PSP has been slipping on these sites. More than twice as many people looked at the Nintendo portable gaming ... More »
Whatever happened to the PSP? The device that Sony once touted as "the Walkman for the 21st century" is fast disappearing from popular consciousness, and if you believe the rumors circulating just three-and-a-half years after its launch, it's up for a major rethink in 2009.
Over the crucial month of November, the Nintendo DS shifted a jaw-dropping 1.5 million units in the US alone (up 20% from last year) while the PSP languished, managing just 421,000 sales - actually down 27%, in what was in general a tremendously strong month for video games.
Even the software support is eroding. Despite the PSP's healthy install base of around 13 million consumers, only six 2008 PSP releases scored better than 80% on review aggregating site gamerankings.com, compared with 16 on the DS.
There's a good reason for that: nobody's making PSP games, because outside of one or two hits like this year's Final Fantasy VII: Crisis Core, nobody's buying them. That's only ... More »