Capcom Europe has revealed its release dates and/or windows for all of its first quarter games today. You can see the info in handy list format below.
Looks like Capcom is single handedly making Q1 2009 a real gaming event, with plenty to sink your teeth into, even despite inFamous and Killzone 2 being released during the same period.
• Flock - February • Street Fighter IV - February 20th • Resident Evil 5 - March 13th • Bionic Commando - March (It's not March anymore. Rather, it'll be in the first half of '09)
The American release dates are as follows:
• Flock - Early 2009 • Street Fighter IV - February 17th • Resident Evil 5 - March 13th • Bionic Commando - Early 2009
Being one of Konami's biggest studios, Kojima Productions has some big plans for 2009. What are they up to? What's big man Hideo Kojima working on? And more importantly, are David Hayter and the rest of the gang still willing to work on more Metal Gear games despite some (questionable) psychological trauma?
Speaking to Famitsu about their plans for 2009, Hideo Kojima reveals that their studio will be starting with a clean slate (well, considering that Ryan Payton has already left...) and still aim to be a global competitor in the video game industry.
Interestingly enough, it seems as if Hideo Kojima is feeling the pressure from Western studios. What with so many industry key persons stating that video game development is no longer centered in Japan, Kojima Productions is now reviewing their current team structure, tools, staff, and basic operations.
I've thought a lot about how Western games have been winning, looking it from a globa... More »
In this feature we’re going to leave all the fanboyism at the door.
Despite the fact that this is a PS3 Web site I do take some pride in knowing that we don’t pander to Sony and certainly don’t pretend Microsoft don’t exist: I personally keep both consoles (and a Wii) at the side of the television and of late it’s the 360 that has seen the most playtime, my recent acquisition of PlayTV notwithstanding.
Why? Perhaps it’s just a case of catching up with all the Xbox games I’ve missed whilst hammering the hell out of the PS3 for the last 12 months, catching up with Gears or getting involved with the whole Community Games angle, or perhaps it’s just nice to have the option to play all the games released.
But such whimsical fence-sitting doesn’t help with this article, which is intended to do just one thing: decide the victor of 2009. Yes, there’s going to be an awful lot of educated guesswork here, because naturally we don’t kn... More »
Recently The Wall Street Journal wrote an article on the PlayStation 3, speaking of a growing disadvantage that the console would have on rivals.
According to them, sales of the PlayStation 3 would have fallen 19% in November with the same period last year, which is usually the most hectic for sales of the sector.
On the other hand, the Wii would have almost doubled sales compared to November last year and the Xbox 360 would have increased their numbers by 8%, ruling out the PlayStation 3 even more competition. The newspaper credited the figures known to the NPD Group.
The numbers would be so, then: 35 million Wiis, 22 million Xbox 360 and 17 million PS3. The situation does not seem best for Sony, to quote:
"A key factor behind the decline in sales may be the high price of the PS3. The $399, the most basic PS3 model costs at leas... More »
For years, Sony's PlayStation 2 dominated the hearts, minds, and wallets of consumers everywhere. The competing Microsoft Xbox and Nintendo GameCube consoles struggled to stay visible in the shadow of its popularity.
Apart from that success, though, Sony's prominence as an electronics company had been sliding in recent years. The PlayStation brand became its crown jewel.
But when the PS3 came out to compete with the Xbox 360, its steep price (due to the inclusion of a Blu-ray player, a feature many people didn't yet understand or want) and disasterous PR problems led to a much slower start than was expected. Post-launch, Sony failed to emphasize the console's biggest success — highly original indie and casual games available on the PlayStation Network service.
Such affordable and widely accessible games played a part in the PS2's succe... More »